--Project 3: The Whatever
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Like project two, the third project is also structured around the notion of interconnectivity; project three, however, focuses on evoking what Giorgio Agamben calls "whatever singularities." For this project, I assign smaller tasks so that students are not overwhelmed. As in project two, I present the students with a problem:

Problem: In The Coming Community, Giorgio Agamben discusses the possibility of a new planetary humanity. His solution is the Whatever, or quodlibet. Although one could never foretell precisely the coming of events--how many of us could have predicted the destruction of the World Trade Center on September 11?--one might say that we as a society could effect a change. Agamben, along with other hopeful citizens, see the Whatever as the beginning of hope. Our section of ENG 1131 will attempt to "test" Agamben's theory. The question we are trying to answer is, "Does the Whatever provide happiness or an ineffable experience for us?"

I then assign four exercises, which will lend themselves to the final project. In the first exercise, students are required to write, in 300-600 words, about Roland Barthes' Camera Lucida. They must explain what Barthes draws from photography and what people might possibly see or experience in a photograph. Then, students must explain in about 10 to 12 sentences what Barthes means by punctum, which refers to an element in a photograph that pricks or wounds a viewer. Punctum is not something that generally interests someone, such as a beautiful sunset or, most currently, a collapsing building, which might invoke a recollection of 9-11, thus a national identity. In locating punctum, Barthes wishes to locate only what he himself could see, not what others saw. Punctum was his way of forging an individuality; it occurs when one least expects it. It is a small, overlooked detail--here is where "Observing the Ordinary" returns to the course--in a photograph that evokes or triggers a memory, that enables the viewer to appropriate the photograph for herself. The 10 to 12 sentences serve a guide for the photographs that the students must choose for exercise two.

In exercise two, students must find three photographs in which they identify punctum. They may not use photographs with which they are already familiar or any that they have taken as a photographer. The photos must also be black and white and have been taken before their birthdates. Then, in about 300 words or less--no less than 50 words each, though--students must articulate what punctum in each photograph might be for them. That is, they must identify the detail in a photograph that triggers a memory, and they must describe the memory. (Notice another theme--memory--that returns to us later in the semester.)

For exercise three, students must generate haikus for the three photographs. I incorporate haikus largely because Barthes likens the haiku to the photograph. The haiku also forces students to pay closer attention to detail and language, again, two themes that we explored earlier in the semester in "Observing the Ordinary" and semiotics, respectively.

Last, for exercise four, students must select a film of which they are fond, but do not really know or have never figured out why. The task then is for the students to view the film as they would a photograph, to recall specific scenes as one would locate specific details. Essentially, students want to describe their relationship with the film in terms of punctum.

For the final project, once the students have completed the four exercises, they begin to create a Whatever space by making connections with their assignments. There are three parts to the evocation of project three. The requirements for first two parts are as follows: 1) Students must scan or download two or three images of themselves for the project. How they incorporate the images is at their discretion; 2) Students must recall the experience of watching the film that "pricked" or "wounded" them and chronicle that experience in about seven or eight sentences. They must then articulate this experience using scenes or images from the film and should be able to complete the second part in about seven web pages.

After completing parts one and two, students must incorporate the three photographs, the punctum explanations, and the haikus. The result should be to evoke an experience, a whateverness. In this Whatever space, they make connections not based on logic but on a feeling, an emotion, however the student sees fit. So, no connection is ever wrong.

The third project is the third approach to one's identity, drawing primarily from experiences and emotions. If the first project serves as an initial examination of who the student believes s/he is, and the second project accounts for how family and society contribute the construction of the student, the third project attempts to explore one's identity outside of social and political forces. The third project encourages the student to look inward, to try escaping those binaries or stereotypes that they are forced to bear as citizens. The project demands that the student not identify with a certain group or nationality, but exist herself or himself. So, if I could reformulate the relationship between the student and projects, I would suggest that the student in project one only "thinks" s/he is different, the student in project two realizes that s/he may be similar to many people after all, and the student in project three believes that there is a hopeful possibility that s/he may in fact be an individual, a singularity.

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